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GamePhysics (Forår 2013)

Kursuskode : IGAME2-U1
ECTS Point : 5 Status : Obligatorisk
Placering : 2. semester Timer pr. uge : 4
Længde : 1 semester Undervisningssprog : Engelsk hvis der er engelsksprogede tilstede

Hovedindhold : Geometric objects: point, line, circle, ellipsis etc.
Vector and matrix algebra.
Coordinate systems and coordinate system transformations.
Transformations in 2D and 3D: Translation, rotation, reflection, scaling etc.
Animation and modeling time.
Modeling physical systems: Newton’s laws, forces, gravity, collision detection, collision handling.
All of the above is modeled and implemented in a programming environment.


Undervisningsform : Combination of sessions with lectures and students solving problems.
Students will use a programming environment such as NetBeans and a math-package such as Matlab.

Krævede forudsætninger : Documented knowledge corresponding to Mathematics 1 and Programming 1.

Ansvarlig underviser : Bjørn Klint Christensen , bjchr@dtu.dk